A protocol for looking critically at content and developing a sensitivity to the role(s) of power and participation in the design of objects and systems.
A protocol for looking critically at content and developing a sensitivity to the role(s) of power and participation in the design of objects and systems.
Agency by Designer project Director Shari Tishman introduces the concept of “maker empowerment” as a potential outcome of maker learning experiences.
Esta rutina primero apoya el pensamiento divergente, a medida que los estudiantes piensan en nuevas posibilidades para un objeto o sistema; luego apoya el pensamiento convergente, a medida que los estudiantes deciden la manera más efectiva para construir, manipular, re/diseñar o alterar un objeto o un sistema.
These conversation-starters help learners become sensitive to the presence of the Making Moves in their own and others’ learning. They also help learners have substantive conversations about the Making Moves with their peers.
Since 2012, the Agency by Design research team at Project Zero has explored the promises, practices, and pedagogies of maker-centered learning in a variety of settings. This initial research produced a flexible pedagogical model that supports young people in becoming sensitive to design and seeing themselves as the creators of their worlds. Beginning in 2018, the Agency by Design research team began working with a cohort of early childhood educators in Hong Kong on a pilot study to adapt the Agency by Design framework for young learners. The result of this exciting work is the Maker-Centered Learning Playbook for Early Childhood Education. This playbook includes lessons learned from the study, pictures of practice, and a host of educator tools and resources designed to support the development of young students’ maker capacities while also nurturing other generative cognitive dispositions and habits of mind at this early stage of learning and development.
This resource is available in hard copy on Amazon.
Oakland Learning Community Tatum Omari’s builds on her experience with system redesign to hack her daughter’s soccer gear.
A protocol for looking critically at content and developing a sensitivity to the role(s) of power and participation in the design of objects and systems.
This practice first encourages learners to observe the world around them and look for design, “in the wild,” taking a broad inventory of the designs they notice. Then it asks them to focus in on one object or system to consider the designer’s perspective or to propose redesign ideas.
这个思考模式通过帮助学生近距离观察某个物品/系统的细节,考虑不同的使用者和利益相关者不同的观点角度,以反思自己和这个物品/系统的关系来探究其中的关联性。