Just as the broader Agency by Design framework for maker-centered learning encourages people to be active creators of the designed world, the Hacker Helper Tool invites educators to view the breadth of educator resources associated with the Agency by Design framework as malleable. This tool provides prompts to support educators as they “hack” existing Agency by Design tools, practices, and thinking routines to work better for their learners.
Agency by Design project manager Jen Ryan examines the use of the word maker and offers an alternative reframing for an emerging field.
This entry offers a critical perspective of the role of the arts within the popular STEAM agenda. Most loosely defined, STEAM can be understood as incorporating the arts into the STEM (science, technology, engineering, and mathematics) acronym for the purpose of introducing a focus on art and design into these four subject areas. This entry first questions what the A in the STEAM acronym actually represents. The entry then argues that a focus on any discrete set of disciplines prioritizes some domains of practice, while overlooking others. The entry goes on to encourage a more distributed approach to pedagogical practice that is less about establishing catchy acronyms that privilege some disciplines over others – and more about supporting young people and adults in becoming multimodal learners capable of making connections between and beyond the disciplines.
This tool guides young learners to look closely at a system and explore its complexity by directly experiencing the system and reflecting on that experience. This is particularly helpful when working with very young students who may struggle to conceptualize a complex system without direct experience. In addition, this tool provides suggestions for making student thinking visible by encouraging students to share their ideas and learn from each other.
This routine encourages learners to slow down and look closely at a system. It helps them notice that there are different people who participate in the system and that they participate in different ways. It also encourages students to explore how one change in a system can impact the rest of the system. This thinking routine can help foster curiosity as children notice details, ask questions, make connections, and identify topics for future inquiry. It also helps children practice systems thinking.
Esta rutina de pensamiento ayuda a los estudiantes a ir lentamente y observar detallada y cuidadosamente, al animarlos a mirar más allá de las características obvias de un objeto o sistema. Esta rutina de pensamiento estimula la curiosidad, plantea preguntas y hace evidente otras áreas para continuar la investigación.
Agency by Design researcher Jessica Ross explores circuitry by engaging in a hands-on journey to build a flashing LED light from scratch.